Race time and pacing
Your likely finish time from your current fitness, and the pace to hold on each leg to get it.
Swim
Bike
Rolling is about 6 m of climbing per km (240 m over 40 km), hilly about 12 m per km.
Run
Add your swim pace, your FTP, your weight and a recent run time to see your finish time.
How this is worked out
Swim. Your threshold pace, or critical swim speed (CSS), is about the pace you can hold for 1500 m. From test times it is (400 m time minus 200 m time) divided by 2, per 100 m (Wakayoshi and others, 1992). Over longer swims we add 1 to 2 seconds per 100 m (Swim Smooth). A wetsuit makes you about 4% faster (3.7% over 1500 m across 26 studies, Gay Párraga, 2022).
Bike. Race power is a share of your FTP that falls as the race gets longer: 88 to 98% for a sprint, 85 to 95% for an Olympic, 72 to 85% for a 70.3 and 60 to 75% for a full (TrainingPeaks). Speed comes from the standard physics of cycling (air drag, rolling resistance and drivetrain losses), which matched measured power within about 3 W in a 1998 validation study (Martin and others). Drag depends mostly on your position; we use typical values for age-group riders (Best Bike Split).
Run. Your recent run is scaled to the race distance with Riegel's formula (1981). It works well up to the half marathon but is often too optimistic for the marathon (Vickers and Vertosick, 2016). Running off the bike is slower again: studies of short runs find 2 to 6%, and no study has measured it for a full distance marathon (Tsutsumi and others, 2026).
Our own estimates, which we will tune as results come in: open water about 3% slower than the pool; how much climbing "rolling" and "hilly" mean, and that half the climbing effort comes back on the descents; a 9 kg bike with bottles; the run fade off the bike (3% sprint, 4% Olympic, 8% 70.3, 15% full); transition times; and the 5% range either side of the finish time. The pacing tips are common coaching advice. Wind, heat, rough roads and a crowded swim can all add time.